Deos Elemental Dmg Help In Pvp Destiny



If damage bonuses aren't needed, the next best thing is Dragonfly. This perk causes an AoE explosion based on a weapon's elemental damage type when it deals a precision final blow. While not as powerful as Firefly was in Destiny, Dragonfly in Destiny 2 is a great way of dealing with swarms of enemies. A unique Mod called Dragonfly Spec also. Destiny 2 Elemental Orbs are a drop which appear as part of the annual Solstice of Heroes event. These have two uses - one, collecting them as a requirement for upgrading Solstice armour, and two. Destiny 2 PVP Meta (as of December 2020) Every sandbox change comes with a new meta. And while we love to criticize Bungie for not changing the meta often enough, the last few seasons have significantly altered the hierarchy of PVP weapon types in Destiny 2. Question Does Elemental damage affect anything in PvP/Crucible? Couldn´t find anything about it.are there any tests or sources that proof or bust this myth? I´m pretty sure this is just a myth, cause of the different length 'Supers' are active.

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Elemental damage is a modifier that exists on certain attacks and weapons. Elemental damage is one of the manifestations of Light and Darkness, and can be used to a player's advantage to make their attacks more effective. It comes into play for both Guardians and enemies.

Elemental Types[edit]

'A spark can give life...or take it.'
— Grimoire Arc text.
'Sometimes the only answer is to burn it all away.'
— Grimoire Solar text.
'It's fitting, then, that we have weaponized the unknown.'
— Grimoire Void text.
'Darkness resides within, beckoning you. This is a truth we cannot hide from, so we must embrace it.'
— The Stranger

There are five types of damage types:

  • Kinetic—White—the default damage type on most weapons. Will cause basic damage to any enemy.
  • Solar—Orange—causes Solar damage.
  • Arc—Blue—causes Arc damage.
  • Void—Purple—causes Void damage.[1]
  • Stasis—Indigo—causes Stasis damage.

Weapons[edit]

Weapons can be infused with elemental damage; by default, most weapons only do kinetic damage, but some may come with modifiers. The modifier is indicated not only on the weapon's stats but also in the weapon menu on the HUD. At the common level, only Fusion Rifles do elemental damage, but at higher levels nearly all special and heavy weapons do elemental damage. Only a handful of primary weapons do elemental damage, and most of those weapons are typically acquired in Raids.[1]

The damage type on most weapons is random, though some weapons such as Exotics or Legendary Raid weapons have a set damage type.

Weapon ClassSolarArcVoidStasisKinetic
Auto RifleAbyss Defiant, Hard Light†, Tommy's MatchbookNecrochasm, Zhalo Supercell, Hard Light†Atheon's Epilogue, Hard Light†Sweet Business, Monte Carlo, Cerberus+1, Suros Regime
Submachine GunTarrabahRiskrunnerThe RecluseThe Huckleberry
Pulse RifleOutlastOversoul Edict, Praedyth's TimepieceGraviton LanceNo Time to Explain, Bad Juju, Outbreak Perfected, Vigilance Wing, Blast Furnace
Scout RifleVision of Confluence, Oxygen SR3, Skyburner's Oath, Polaris LanceFang of Ir Yût, SymmetryJade Rabbit, MIDA Multi-Tool, Randy's Throwing Knife
Hand CannonSunshot, Eriana's VowFatebringerWord of CrotaMidnight Coup, Sturm, The Last Word, Thorn, Lumina, Rose, Ace of Spades, Crimson, Malfeasance, D.F.A.
Sniper RifleBlack Hammer, Ice Breaker, Black Spindle, Borealis†, Whisper of the WormPatience and Time, Hereafter, Borealis†, D.A.R.C.I., CloudstrikeEye of Sol, Praedyth's Revenge, Borealis†Izanagi's Burden
BowHushTrinity GhoulLe Monarque, Leviathan's BreathWish-Ender
Fusion RifleMurmur †, Praetorian Foil, Pocket Infinity, Vex Mythoclast, Sleeper Simulant (D1), One Thousand Voices, Jötunn, MercilessMurmur †, Light of the Abyss, Plan C, Queenbreakers' Bow, Loaded QuestionTelestoBastion
ShotgunInvective, Lord of Wolves, The Chaperone (D1), Felwinter's Lie, DualityAstral Horizon, Found Verdict, The 4th Horseman, Legend of AcriusSwordbreaker, Tractor Cannon, PythonThe Chaperone (D2), Perfect Paradox
SidearmDrang, Devil's RuinDreg's Promise, Trespasser, Vestian DynastyRat King, Traveler's Chosen (Exotic)
Machine GunSuper Good Advice, Nemesis Star, Abbadon, Xenophage, Edgewise, Heir ApparentSong of Ir Yût, Thunderlord, 21% DeliriumCorrective Measure, Nova Mortis, Hammerhead
Rocket LauncherHezen Vengeance, Hunger of Crota, Gjallarhorn, Dragon's Breath, Two-Tailed Fox‡, Eyes of TomorrowThe Wardcliff CoilTomorrow's Answer, Truth, Deathbringer, Two-Tailed Fox
SwordSol Edge, Solar Infinite Edge, Raze-Lighter, The Young Wolf's Howl, The LamentArc Edge, Arc Infinite Edge, Bolt-Caster, Worldline Zero, Temptation's HookDreadfang, Void Edge, Void Infinite Edge, Dark-Drinker, Quickfang, Goldtusk, Black Talon, Falling Guillotine
Grenade LauncherLove and DeathThe Prospector, AnarchyThe Colony, Fighting LionSalvation's GripWitherhoard
Linear Fusion RifleSleeper Simulant (D2), Man o' War, Komodo-4FRTarantula, The QueenbreakerCrooked Fang-4FRArbalest
Trace riflePrometheus LensColdheart, DivinityWavesplitter, Ruinous Effigy

† Murmur is capable of switching between Arc and Solar damage whereas Hard Light and Borealis can switch between Arc, Solar and Void

‡ Two-Tailed Fox fires a Solar Rocket and a Void Rocket, but it’s in-game element is void.

Subclass Elements in Destiny[edit]

Each Guardiansubclass focuses on one type of elemental damage. This extends to melee attacks, grenades, and Supers.

ClassSolarArcVoid
HunterGunslingerBladedancerNightstalker
TitanSunbreakerStrikerDefender
WarlockSunsingerStormcallerVoidwalker

Subclass Elements in Destiny 2[edit]

ClassSolarArcVoidStasis
HunterGunslingerArcstriderNightstalkerRevenant[2]
TitanSunbreakerStrikerSentinelBehemoth[2]
WarlockDawnbladeStormcallerVoidwalkerShadebinder[2]

Enemies[edit]

Elemental damage will do bonus damage against certain types of enemies. The most obvious way to tell if an enemy is weak to a certain damage type is to see what color shield they have; for example, FallenCaptains with blue Absorption shields are weak to Arc attacks. Every race has at least one type of enemy shielded by default but will also have another type of enemy that's shielded whenever the Epic modifier is active (or during certain public events.) [1]

In addition to the below list, Nightmare Hunts will also frequently spawn large groups of enemies (typically the lowest class associated with the Nightmare's original race, which normally should not be able to be shielded) with Solar shields that are unusually resistant to even matching elemental damage. Nightmare Breaker mods, obtained from the gamemode, are required to effectively penetrate these shields.

RaceSolar ShieldArc ShieldVoid Shield
FallenNoble Shank, Scorch Captain, Brutal Shank, Kell's Scourge†Captain, Shock Captain, Brutal Shank, Kell's Scourge†Servitor (Only in Destiny 2 in presumably certain Strikes), Null Captain, Brutal Shank, Kell's Scourge†
HiveWizardKnight (Anointed variant in Destiny and higher ranks in Destiny 2), OmnigulSavathûn's Handmaiden
VexxHarpy ZealotMinotaur
CabalCenturionBloodguard Legionary, Colossus (Destiny 2)Epic-difficulty Psion Operant, Incendior (Higher levels)
TakenTaken Captain, Taken Knight (During The Whisper Mission)Taken CenturionTaken Wizard, Taken Acolyte (On higher difficulties)
BossesKolar, Psion Flayer, Valus Trau'ug† , Protheon, Modular Mind†Omnigul, Will of Crota, Vatch, Psion Flayer, Valus Trau'ug† , Protheon, Modular Mind†Numoc, Psion Flayer, Valus Trau'ug† , Protheon, Modular Mind†

† Indicates enemies that alternate between different shield types.

Enemy weapons and abilities typically have their own elemental damage types as well. Normally this doesn't come into play unless players are playing a mission with damage modifiers on. For example, a Nightfall mission with a 300% boost to Arc damage applies to both Guardians and enemies, so enemies that do Arc damage are especially dangerous. Note that Taken versions of enemies will do a different type of elemental damage than the original base enemy.

RaceSolar weaponArc weaponVoid weaponKinetic Weapon
FallenShrapnel Launcher, Fallen Walker's main cannon, Molten Welder, Scorch CannonShock Pistol, Shock Rifle, Wire Rifle, Shock Grenade, Shock Dagger, Shock Blade, Pike, Skiff, Fallen Walker's secondary armaments, Arc Spear, Melee (Wretch only)Servitor's blastsMelee
HiveAcolyte Grenade, SplinterBoomer, Thrall's melee attack, Cursed Thrall explosion, Wizard's darkness blastShredder, Ogre's Eye Beam attack, Shrieker, Tombship
VexSlap Rifle, Line Rifle, Hobgoblin's ShieldHydra's ShieldTorch Hammer, Slap Grenade, Goblin's melee attack, Aeon Maul, Cyclops, Vex Laser RifleTemporal Shockwave
CabalSlug Rifle, Projection Rifle, Heavy Slug Thrower, Cabal Headhunter, Cabal Severus, Cabal Magma Launcher, Cabal warship Missile Fire, Harvester Missile Fire, Interceptor, Goliath Tank, Energy Shield, Cabal Melee (Legionary)Psion Psychic Melee, Psionic Blast, Thresher Missile Fire, Cabal Slug Launcher, Cabal Slug ShotgunPsion Void Melee, Void Orb Blast, Cabal Bronto Cannon, Cabal Melee (Centurion)Melee (Incendior), Cabal Claws Melee (War Beast)
SplicersDevil SplicerSIVA-infused weapons, SIVA Charge, Splicer Walker weapons (except Shock Grenades)Shock CannonNull Cannon, Wretched Gaze
TakenTaken Acolyte melee attack, Shadow Thrall melee attack, Taken Wizard Necromantic Gaze, Taken Knight Flame Bolts, Torch Hammer, Wire Rifle, Taken Incendior Magma FlameShredder, Acolyte's Eye, Shrapnel Launcher, Slug Rifle, Projection Rifle, Taken Ogre Eye Blast, Taken Phalanx Shield Blast, Taken Captain Darkness BoltBoomer, Line Rifle, Taken Hobgoblin Retaliation Swarm, Taken Centurion Axion Dart, Taken Incendior Void Fireball
ScornChieftain's Solar totem, Lurker's Scorn Pistol, Scorn Walker's Armaments, Wraith's Flame Torches, Ravager's Flame Cauldron, Scorn Cannon, Scorn BlasterChieftain's Arc totem, Fanatic's Staff, Scorn Mine Launcher, Abomination Overcharged EtherScorn Rifle, Scorn Repeater Pistol, Chieftain's Void totem, Scorn Crossbow, Stalker's Scorn Grenade

Trivia[edit]

  • It is unclear whether there is necessarily a distinction between the elemental damage done by weapons and the corresponding manifestation of the Light or Darkness associated with a given element; for example, a weapon which does Arc damage may not necessarily be imbued with the power of Arc Light, but rather merely fire electrified ammunition. In contrast, some weapons clearly do derive their power from the Light or Darkness, such as Salvation's Grip (which fires Stasis projectiles).

Gallery[edit]

  • Stasis Artwork with Description of effects

List of appearances[edit]

  • Destiny(First appearance)

References[edit]

  1. ^ abcBungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard.
  2. ^ abcTwitter: @DestinyTheGame ('Command a new source of power. Are you ready to wield Stasis?')
Retrieved from 'https://www.destinypedia.com/index.php?title=Elemental_damage&oldid=145526'
© Image: Bungie

The weekly Exotic item merchant, Xur, hangs out in random locations around the world of Destiny. In Destiny 2, he can appear all over the map, as well as inside the Tower. This week, you can find Xur in the EDZ, standing on a bluff, overlooking the Winding Cove.

Does Elemental Dmg Help In Pvp Destiny Item

Xur’s inventory this week consists of the following:

  • The Jade Rabbit, scout rifle: 29 Legendary Shards
  • Foetracer, Hunter helmet: 23 Legendary Shards
  • Severance Enclosure, Titan chest: 23 Legendary Shards
  • Felwinter’s Helm, Warlock helmet: 23 Legendary Shards
  • Exotic Engram: 97 Legendary Shards (you can now purchase a second with an Exotic Cipher)
  • Exotic Cipher quest: free

Xur’s items drop at a similar power level as your character.

Deos elemental dmg help in pvp destiny 2Dmg

The Jade Rabbit

The Jade Rabbit is a returning Exotic from Destiny. This scout rifle, which was once a PlayStation exclusive, has only one notable perk. The Fate of All Fools Exotic perk causes chained body shots to stack damage on your next precision shot and return ammo to the magazine. The weapon also comes with bonus stability and rounds that deal extra damage to shields.

The Jade Rabbit is much better due to the recent bump in scout rifle damage. If you don’t have this one yet, you should pick it up.

Foetracer

Deos Elemental Dmg Help In Pvp Destiny

Foetracer is easily one of the most powerful PvP Exotics in Destiny 2. Its Relentless Tracker perk will automatically track enemies through walls and deal additional damage to enemies with low health. While the extra damage is nice, the utility of the tracking is what makes this helmet shine. Every Hunter should have this helmet.

Xur’s roll this week comes with 62 total stats.

Severance Enclosure

Severance Enclosure is an Exotic from Season of Dawn. Its Exotic perk is Spheromatik Trigger. Elemental melee kills unleash an explosion. Finishers increase the range and power of the explosion, as do kills on more powerful enemies.

Does Elemental Dmg Help In Pvp Destiny Armor

This Exotic is unlikely to ever be useful for late-game activities. But it’s a really cool effect if you’re just looking to run around the world of Destiny and punch stuff — as Titans are wont to do.

Does Elemental Dmg Help In Pvp Destiny Ps4

Xur’s roll this week comes with 58 total stats.

Felwinter’s Helm

Felwinter’s Helm is a new Warlock Exotic from Season of the Worthy. Its Exotic perk is Warlord’s End. This perk causes elemental kills to explode, weakening nearby enemies caught in the blast. Killing a powerful enemy or using a finisher increases the potency. This is an interesting Exotic, and worth keeping in your Warlock’s arsenal. It also looks really cool.

Xur’s roll this week comes with 62 total stats.

Exotic Cipher quest

© Image: Bungie via Polygon

Starting in Beyond Light, Xur has a new quest for an Exotic Cipher. The Exotic Cipher lets you buy old Exotics from the Monuments To Lost Light kiosk in the tower. You’ll need these items and some other currencies to pick up Exotics like Heir Apparent, Truth, and more.

This week, Xur wants you to complete 21 Strikes or win Crucible or Gambit matches. By finishing the quest, you’ll earn an Exotic Cipher to use however you want.

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